Product Designer · UK

Dan Walker Dan Walker

I've always been curious about how things work. That curiosity started during my fine art degree and grew into over a decade building digital products — from freelance work to designing at scale.

I specialise in complex system design, high-fidelity prototyping, and building design practice in organisations where none previously existed. I work closely with engineering and product teams to turn strategy into user experience.

Selected work

Case study Next PLC

Modernising Warehouse Operations at Scale

Next had no internal design function when I joined. I built it from scratch — establishing research practice, a shared design system, and ways of working across six product teams.

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Work in progress Currently

Can social media be good for you?

Designing a social platform that measures success in books read and albums discovered. Not time spent scrolling.

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Case study Gridfinite

Pass & Play Game Design in iOS

A summer project building a pass-and-play strategy game for iOS with my son. We took it from sketches to a shipped App Store app. A hands-on dive into game UX, Swift development, and launch day nerves.

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